INTERACTION ISN’T EXPLICIT。

What counts as interaction in video games? This short, interactive study isn't a traditional game, but a discussion of different aspects of game design, its pros and cons, and why such issues are essential to the language of computer games. Please note that this is a piece designed to provide personal practice material for game design (much like a music study composition) – NOT a complete game. Explore a visually stunning world accompanied by simple yet effective third-person shooter combat and magnificent music composed by FRENCH 79.